Section 8 prejudice review game informer




















It has a cool hook in its "soldiers fired from a space cannon" premise. It brings a retail title's worth of modes and content to a downloadable title. The pieces are all there. But Section 8: Prejudice can't seem to fit them together into something more than sort-of interesting. Verdict If this were a contest to see what downloadable game could look the most like a full retail title, the Section 8: Prejudice would be an impressive release.

In the morass of other, better shooters, it feels destined to burn up in the atmosphere, rather than establish itself with a community. Was this article informative? YES NO. In This Article. Section 8: Prejudice is a sci-fi first-person shooter with dynamic combat, where every decision drastically impacts the battlefield.

I'm a real Space Marine! I'm going to Hell on this planet! Conquest this Weekend 24 Sep. As the title says. Maybe we can start something up. Monday Night Cyro. Art - hellcase. View artwork. However, s View videos. Activate the DLC. First download the first DLC the "Blitz pack" from the link below.

Then download the second DL Uncomplicated Games for Windows Live and Multiplayer guide. Most other guides for this game are too complicated and include instructions for activating DLC that nobody plays anyway. After completing this guide you will be able to use GFWL functionality l Dark Pulse.

At another time, you may be the occupying force trying to hold back an invading army, and it's just as much fun when the roles are reversed. You plant turrets where you want and call in supply terminals so you can reequip yourself on the fly, and you can even order up a mech suit if you feel like making people quake. Prejudice doesn't limit itself to wide-open battlefields either. Certain sections force you to fight in narrow confines, and though this lacks the freedom of the large-scale battles, it's a welcome change in pacing nonetheless.

It's in these sections that the difficulty ramps up, forcing you to rely on your raw killing ability to stay alive. Enemies are fast and relentless in Prejudice, and if you fall asleep for a second, you could find yourself surrounded by a group of rocket-toting toughs.

The challenge is usually welcome, but there are a few sections that border on frustrating. Like you, enemies are sometimes equipped with a healing wrench, and when you have to take on a battalion of healers at once, it can definitely try your patience. They have a knack for repeatedly healing their friends whenever you chip away at their shields, and this cycle can be tricky to triumph against, especially when your own allies are hanging well back of the action.

These odd difficulty spikes appear only a couple of times throughout the adventure, but they can halt your progress in a hurry. Once you fight your way through the roughly 7-hour single-player campaign, it's time to turn your sights to the multiplayer endeavors. As in Section 8, there's only one competitive offering, though that's not nearly as limiting as it sounds. In Conquest, two teams up to 40 players, with bots filling in vacant spots try to earn 1, points first.

You do this by capturing control points, killing enemies, and completing mini objectives. These side objectives are what turn this from a ho-hum game of "capture the outpost" into a volatile game of tug-of-war. Dynamic Combat Missions DCMs crop up in the middle of battles and shift your focus to impromptu events.

These include missions such as protecting or killing a VIP, collecting intelligence from the other team's base, and securing a jammer. You earn big points for completing or thwarting one of these goals, so you need to keep your eyes on the HUD to know what needs to be done and where.

These missions are entirely optional, so if you'd rather protect your home base or just kill your foes, you're free to do so, or you can run around healing everything that limps if that's your bag.

There are tons of ways to be a productive member of your team, and it's a lot of fun to mix up your tactics and lend a hand wherever it's needed. New in Prejudice is Swarm. This is a cooperative mode that pits four friends against a never-ending horde of enemy attackers.

You have to protect your base at all costs, and you have free rein to plant turrets and call in vehicles to help you hold back the flood. Swarm isn't nearly as exciting as the ever-changing Conquest mode, but it does add a bit more variety to this already expansive package. Organizing your tactic with a group of friends can be a lot of fun, especially when you get a couple of people patrolling around the outside of your base with hovercycles while the other two fire rocket blasts from above.

Unfortunately, there are only a few different maps in Swarm, so the enjoyment is short-lived. You can bump up the difficulty level once you master the terrain, but it's not quite enough to give this mode legs. However, it's a worthy addition to the franchise and a good chance to team up with some pals to tear down a computer-controlled army. A minigun turret can cause major damage.



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